Uses of Class
toxi.physics2d.VerletPhysics2D
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Uses of VerletPhysics2D in toxi.physics2d
Modifier and TypeMethodDescriptionVerletPhysics2D.addParticle
(VerletParticle2D p) Adds a particle to the listVerletPhysics2D.addSpring
(VerletSpring2D s) Adds a spring connectorVerletPhysics2D.clear()
VerletPhysics2D.setWorldBounds
(Rect world) Sets bounding boxVerletPhysics2D.update()
Progresses the physics simulation by 1 time step and updates all forces and particle positions accordinglyModifier and TypeMethodDescriptionParticlePath2D.createParticles
(VerletPhysics2D physics, int subDiv, float step, float mass) Creates particles along the spline at the fixed interval given.ModifierConstructorDescriptionParticleString2D
(VerletPhysics2D physics, List<VerletParticle2D> plist, float strength) Takes a list of already created particles connects them into a continuous string using springs.ParticleString2D
(VerletPhysics2D physics, Vec2D pos, Vec2D step, int num, float mass, float strength) Creates a number of particles along a line and connects them into a string using springs.