-
MethodDescriptionUse epsilonEquals(GMatrix, double) insteaduse
Quaternion.toMatrix4x4()
insteaduseRect.unionRectWith(Rect)
instead. Also note, thatRect.unionRectWith(Rect)
does NOT modify the original Rect anymore, but produces a new Rect instance.useDLAGuideLines.addPointList(List)
instead