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class
Implements a spring whose maximum relaxation distance at every time step can
be limited to achieve better (if physically incorrect) stability of the whole
spring system.
class
Implements a string which will only enforce its rest length if the current
distance is less than its rest length.
List of spring/sticks connectors
Attempts to find the spring element between the 2 particles supplied
VerletSpring3D. lockA (boolean s)
(Un)Locks the 1st end point of the spring.
VerletSpring3D. lockB (boolean s)
(Un)Locks the 2nd end point of the spring
boolean
Removes a spring connector from the simulation instance.
boolean
Removes a spring connector and its both end point particles from the
simulation